Prime World: Preview (Kree 2010)

On Igromir Sergei Orlovsky, when he gave us an interview, he said: “Prime World you will touch it soon, literally in two or three months". We were still amazed then: how could Nival going to make the game so quickly? And wouldn’t it be a hack job, since the release is happening ninety days after the announcement??

Two months passed, then three, then four and five, but we still weren’t invited to “beta” or “alpha,” everyone didn’t give us new pictures, and even the official website wasn’t updated. What happened to the new strategic project? Prime World?

On the very first day of the KWI, we went to the Zzima stand to get an answer to this question.com, caught one of the developers there, Victor Morozov, and began to ask him what happened to Prime World since the days of Igromir, and is it ready Nival share new information?

DotA, LoL, HoN and… PW?

At the stand, the first thing they showed us was a video. Before that, we only saw pictures (and even then only five), but now we were able to take a closer look at the gameplay and figure out how the battles actually happen here.

We see: completely different characters, not similar to each other, rush forward. They are somewhat reminiscent of the race of people from the fifth "Heroes". And then local elves run out to meet them. The fight begins. The sorceress heals her comrades, the magicians whisper spells, and all sorts of swordsmen and other “tanks” stomp close to the spiteful critics and try to beat off their liver. At the same time, one of the armies also attacks the turrets sticking out of the ground.

Scratching our beard, we say: “What is this – DotA?» Everyone at the stand starts smiling and waving their hands. No, of course not. Everything is different here. But the mechanics are, yes, similar. But Prime World does Nival, and this company has long abandoned projects where you can just punch each other in the face and go about your business. Developers create worlds to live in. And now we need to understand how the concept of MMORPG can be combined with real-time tactics.

And just when we began to dive deeply into ourselves, analyze, reason and compare, the video ends, and Victor Morozov begins the story.

He points to the lock that is visible in the video and says that every, absolutely every user will have one. And initially it’s just a tiny little fortress. It’s even a shame to have one. But the more you fight, the more longer your castle is getting higher. More powerful city walls begin to surround it, useful buildings appear inside, and in addition to a purely aesthetic function like “Zyr, Masha, what a stronghold I have, do you want for me, but?"This thing also helps in terms of gaming.

We begged for a long time Victor https://mpbetcasino.co.uk/withdrawal/ tell us about at least one building that would bring some benefit. But he strictly answered: “It’s a secret.”. We started begging the charming Olga, but she also remained adamant, the last hope was on the bartenders – maybe they know at least something? But here sir Morozov still took pity on us and revealed the secret. For example, for victories and active participation in battles, we will be able to organize an auction in the castle, where we will sell and exchange all sorts of useful artifacts. There will also be a market and a tavern. But we didn’t really understand anything about their purpose. But you can get a rough idea. I think that in the release we will see some kind of school of magic, like in “Heroes”, and the higher its level, the more spells and skills our character can learn.

But since we have already started talking about non-military occupations, we will try to find out more about the social system. What can you do here in peacetime?? But again there was no answer. Even the bartenders couldn’t save us here. Nobody dared to say anything. The system is being debugged, new features are being invented. So we were invited to listen a little more about the battles.

Strategy and social network

True, all the developers refused to even talk about battles. Victor smiled and spread his arms. However, we were able to find out something interesting. During the battle, depending on our successes, the ground under our feet may change. If the elf race wins, then everything turns green and transforms. Techies, as far as we understand, are the opposite – they don’t really take nature into account, but they don’t burn everything to the ground either. They just have a different understanding of beauty.

A lot depends on the type of soil. Some heroes receive increases in characteristics, others lose something. And as noted Victor, the same skills work in different countries various. Not the opposite (healing, for example, begins to cause damage) and no worse (previously the attacking spell dealt 123 damage, but now it does 42). Namely otherwise. It’s quite interesting.

But again many questions arise that have not been answered. Session game. Like StarCraft or DotA. We came in, hacked for twenty to thirty minutes, the fight was over. However, will the changing environment work for the whole world or will it remain only within the party?? And in general, what is the essence of the global component? Prime World?

While we are told that fighting is only half the game. We will not only engage in battles. It is very important that Prime World is part of the Zzima social network.com. And to users to demonstrate high results will have to also just to communicate and be friends. Like, the more comrades you have on the site, the easier it is for you in battle.

And, of course, having met a girl, you can offer her throw the game to hell and do more interesting things go to war together, where each of you will have your own role. The lady does not have to hold a staff or sword in her hands; she can sit out in the castle and do her own special things there, which will influence the course of the fight. For example, she is able to give her chosen one special spells. From somewhere there, from the fortress..

However, a girl can go to the battlefield. For example, in the form of a novice who knows how to heal and strengthen men. In general, there are many roles.

Sergei Orlovsky once remarked: “Roughly speaking, I can fight with alpha males, or I can lie in the infirmary and communicate with nurses – real people online.”. That’s what the game is about.

And against the backdrop of such a seemingly superficial attitude towards the gameplay itself (well, just imagine how boys and girls from VKontakte play the same “Dota”) Prime World should become partly eSports. I throw up my hands, I can’t imagine how this can be achieved. Moreover, the developers have not yet seriously thought, according to them, about debugging the balance. Yes, they are going to organize testing. But there were no plans to invite any “governors” or other Pro-gamers. Then who will test – Zzima users.com, fans of Perfect World, Leta Online and other MMOs? Something tells me that these are hardly fans of hardcore strategies..

We talked a little more with Victor, together we joked about monetization and that we shouldn’t get on each other’s nerves with this topic. Prime World free, free 2 play. That’s it. Then he again told how they have many secrets and how many more they cannot tell: about how girls fight here, about castles, about the social system. We smiled and left.

Prime World Philosophy

Answers to questions had to be looked for in other places. And, surprisingly, a lot became clear after the report Sergei Orlovsky "Sociality".

He said that in Asia people are already tired of MMORPGs. And in general, now there is a general decline in the popularity of this genre. And to those who are tired of just swinging, killing monsters and the like, there are also those who do not have enough time for online role-playing games. Even in the free2play system, when you invest money in a project, you still find yourself cut off from the rest of the world, unless you spend four to six hours online. And therefore, session entertainment is actively developing, but with an MMO component.

That is, you can play three or four games a day and at the same time “be on your toes” – know what is happening in the virtual world and make a little progress in your development.

And then it became clear what it was Prime World. Imagine Dota, which you log into every day and fight for years. What do you have "social" about her?? Rating only. You get points, the win/loss ratio changes, and the number of matches played increases. And that’s it. Nothing changes anymore. You yourself become more skilled, but the characters remain the same.

A Prime World, apparently, it will just bet on the fact that each match brings you closer to stronger skills, interesting heroes and other tactics. You have fought two hundred fights and not only have you become stronger, your fighter is already completely different – he is seasoned. But besides even the game itself, there are also human relationships, as in any MMORPG. There is communication, there is friendship, there are virtual meetings and everything else that so pleases those who are looking for sociality from the project.

And it’s potentially very interesting. Another question is how not to get hung up on “relationships” and how to balance fights where there is constant pumping? Will the developers be able to create something interesting for casuals and hardcore players?? There are still a lot of questions. Although it is still a pleasant fact that over Prime World those who once made “Heroes”, “Hammer and Sickle”, “Cursed Lands” are working. Nival knows how to create great strategies. Let’s see what happens this time.

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